| __deepcopy__(self, memo) (defined in UM.View.GL.Texture.Texture) | UM.View.GL.Texture.Texture | |
| __init__(self, QAbstractOpenGLFunctions open_gl_binding_object, int fallback_width=1, int fallback_height=1, QOpenGLTexture.Filter aa_filter=QOpenGLTexture.Filter.Nearest) (defined in UM.View.GL.Texture.Texture) | UM.View.GL.Texture.Texture | |
| _aa_filter (defined in UM.View.GL.Texture.Texture) | UM.View.GL.Texture.Texture | protected |
| _fallback_height (defined in UM.View.GL.Texture.Texture) | UM.View.GL.Texture.Texture | protected |
| _fallback_width (defined in UM.View.GL.Texture.Texture) | UM.View.GL.Texture.Texture | protected |
| _file_name (defined in UM.View.GL.Texture.Texture) | UM.View.GL.Texture.Texture | protected |
| _gl (defined in UM.View.GL.Texture.Texture) | UM.View.GL.Texture.Texture | protected |
| _image (defined in UM.View.GL.Texture.Texture) | UM.View.GL.Texture.Texture | protected |
| _image_update_part (defined in UM.View.GL.Texture.Texture) | UM.View.GL.Texture.Texture | protected |
| _performSubImageUpdates(self) (defined in UM.View.GL.Texture.Texture) | UM.View.GL.Texture.Texture | protected |
| _qt_texture (defined in UM.View.GL.Texture.Texture) | UM.View.GL.Texture.Texture | protected |
| bind(self, texture_unit) | UM.View.GL.Texture.Texture | |
| getHeight(self) (defined in UM.View.GL.Texture.Texture) | UM.View.GL.Texture.Texture | |
| getImage(self) (defined in UM.View.GL.Texture.Texture) | UM.View.GL.Texture.Texture | |
| getTextureId(self) | UM.View.GL.Texture.Texture | |
| getWidth(self) (defined in UM.View.GL.Texture.Texture) | UM.View.GL.Texture.Texture | |
| load(self, file_name) | UM.View.GL.Texture.Texture | |
| release(self, texture_unit) | UM.View.GL.Texture.Texture | |
| setImage(self, image) (defined in UM.View.GL.Texture.Texture) | UM.View.GL.Texture.Texture | |
| updateImagePart(self, QRect region) | UM.View.GL.Texture.Texture | |