Where to put the rendered animations? I think Joeri should decide what fits best in hin concept.
I suggest following structure:
readme.txt (containing legal stuff, and what the CD is about) Quickstart /textures Stage01.blend Stage02.blend Stage03.blend Stage04.blend Stage05.blend Stage06.blend Stage.blend Mesh modeling Smooth, Autosmooth autosmooth.blend Proportional Editing pet2.blend Extrude extrude.blend Spin, SpinDup wine.blend clock.blend Screw ScrewSpring.blend Noise Noise00.blend Noise01.blend Noise02.blend Warp warp.blend SMeshes raptor.blend Curves and Surfaces A Logo with curves logo3.blend logo-sm.jpg Text Text.blend Text00.blend Text01.blend Text02.blend Text03.blend TextOnCurve.blend TextSamples.blend /fonts agate.pfb agateb.pfb agatei.pfb baskvl.pfb baskvlb.pfb baskvli.pfb becker.pfb blippo.pfb classhvy.pfb cooprblk.pfb engravrl.pfb eras.pfb erasb.pfb erasblkb.pfb eraselt.pfb erasltra.pfb erasmed.pfb florence.pfb frquad.pfb frquadb.pfb ftpstrps.pfb garmndmi.pfb goudyo.pfb goudyob.pfb goudyoi.pfb linotext.pfb slogan.pfb Special Modelling Techniques Dupliverts Dupliverts.blend Dupliverts00.blend Dupliverts01.blend Dupliverts02.blend Dupliverts03.blend Dupliverts04.blend DuplivertsRot.blend DuplivertsRot00.blend DuplivertsRot01.blend DuplivertsRot02.blend Dupliframes Dupliframes.blend Dupliframes00.blend Dupliframes01.blend Dupliframes02.blend Dupliframes03.blend Dupliframes04.blend Dupliframes05.blend Dupliframes06.blend Dupliframes07.blend Dupliframes08.blend Rollercoaster.blend Rollercoaster00.blend Rollercoaster01.blend Rollercoaster02.blend Rollercoaster03.blend Rollercoaster04.blend Rollercoaster05.blend Materials and textures Light and Material Settings shinyball.blend shinyball_env.blend Radiosity shinyball_rad.blend Solid and Hollow Glass glass.blend hollowglass.blend solidglass.blend Rippled Water water.blend water_anim.blend water_bump.blend water_env.blend Halomaterial and Lensflares DotMatrix.blend DotMatrix00.blend DotMatrix01.blend DotMatrix02.blend DotMatrix03.blend lensflare.blend Multimaterial MultimaterialDice.blend MultimaterialDice00.blend MultimaterialDice01.blend MultimaterialDice02.blend MultimaterialDice03.blend Texturing with the UV-Editor Fish.blend UVTexFish.blend UVTexFish00.blend UVTexFish01.blend UVTexFish02.blend UVTexFish03.blend UVTexFish04.blend UVTexFish05.blend UVTexFish06.blend UVTexFish07.blend UVTexFish1.blend Textures Mapping.blend colorband.blend Lighting back.blend fill.blend light_gels.blend no_lights.blend shadow_only.blend spot.blend three_lights.blend volumetric1.blend volumetric2.blend window.jpg /hi_res back.blend fill.blend light_gels.blend no_lights.blend shadow_only.blend spot.blend three_lights.blend Animation Lattice Animation SpaceWarp01.blend SpaceWarp02.blend SpaceWarp03.blend SpaceWarp04.blend SpaceWarp05.blend SpaceWarp05a.blend SpaceWarp06.blend SpaceWarp_ready.blend /textures IKA and Skeletons KNIGHT.BLEND KNIGHT_IKA.BLEND KNIGHT_WALK.blend Sequence Editor step_1.blend tunnel_1.blend tunnel_3.blend tunnel_2.blend tunnel_5.blend tunnel_4.blend cube_1.blend cube_2.blend cube_3.blend masks.blend cube_4.blend cube_5.blend tunnel_effect.blend jumping_logo.blend particles.blend logo_zoom.blend logo_zoom_composite.blend final_compilation.blend Particles Explosion00.blend Explosion01.blend Explosion02.blend Explosion03.blend Fireworks.blend Fireworks00.blend Fireworks01.blend Fireworks02.blend Fireworks03.blend Fireworks04.blend Fireworks05.blend Fireworks06.blend FlockOfFish.blend FlockOfFish00.blend FlockOfFish01.blend FlockOfFish02.blend FlockOfFish03.blend FlockOfFish04.blend FlockOfFish05.blend FlockOfFish06.blend FlockOfFish07.blend FlockOfFish08.blend Wuschel.blend Wuschel00.blend Wuschel01.blend Wuschel02.blend Wuschel03.blend campfire00.blend campfire01.blend campfire02.blend campfire04.blend campfire05.blend simple01.blend simple02.blend simple03.blend simple04.blend simple05.blend simple06.blend simple07.blend /textures Python Scripting KeepOnGround.blend KeepOnGround.py Blender Archives. 2.04 Installer for Windows! Unpacked directories with all Blenderversions. Extras (not sure if we need that) Extra documentation, NaN stuff, adverts or what ever. Gallery (not sure if we need that, I donīt know how far Sian was getting with collecting demo-pcitures) Containing Subfolders with good stills, anims. Each file should come with a filename.txt for credits/license/copyright