[WML-Source: TextWindow.wml][TOC][Part00]
[chapter]
[section]The Textwindow
The Textwindow is a simple but useful Texteditor, fully integrated
into Blender. The main purpose of it is to write Python scripts, but
it is also very useful to write comments in the Blendfile or to
instruct other users the purpose of the scene.
The TextWindow can be displayed with SHIFT-F11
or with adjusting the
the IconMenu in the Windowheader. As usual there is an IconBut to
make the TextWindow fullscreen, the next MenuButton can be used to
switch between the textfiles, open new ones or adding new text
buffers. The x-shaped Button deletes a textbuffer after a
confirmation.
With the right MenuButton you can change the font for displaying the
text.
With LeftMouse-Hold and dragging the mouse you can mark ranges of text
for the usual cut, copy & paste functions. The keycommands
are:
[point]ALT-C
Copy the marked text into a buffer
[point]ALT-X
Cut out the marked text into a buffer
[point]ALT-V
Paste the text from buffer to the cursor in the textwindow
[point]ALT-S
Saves the text as a textfile, a FileWindow appears
[point]ALT-O
Loads a text, a FileWindow appears
[point]SHIFT-ALT-F
Pops up the Filemenu for the TextWindow
[point]ALT-J
Pops up a NumButton where you can specify a
linenumber the cursor will jump to
[point]ALT-P
Executes the text as a Python script
[point]ALT-U
Unlimited Undo for the TextWindow
[point]ALT-R
Redo function, recovers the last Undo
[point]ALT-A
Mark the whole text